Paganitzu C64 - Update
28 October 2026
I have made some bug fixes and improved the title screen to Paganitzu shareware. Also decided to just
put the cartridge on itch since its free and nothing is being modified. If Apogee asks I'll just take
it down. -serpentchain
Paganitzu · Apogee Software · Commodore 64 · Shareware · Bug Fixes
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Final Fantasy C64
27 October 2026
Released a port of Final Fantasy for the Commodore 64. Every port I have done for the Commodore 64 started
with this engine. It is not yet complete, I still need to do playtesting all of the way through
and I end up having to fix some pretty serious bugs every now and then -serpentchain
Final Fantasy · Commodore 64 · Classic Final Fantasy · Port ·
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Gladiator Games - New Commodore Amiga Game Release
19 October 2026
I finished a demo for a new Commodore Amiga game called Gladiator Games and entered it into AmiGameJam 9 competition on itch.io.
-serpentchain
Commodore Amiga · 68k Assembly · Retro · Colliseum · Rome · Game Jam ·
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Wahoo! Spires 64 - New Nintendo 64 Game Release
17 October 2026
Newly released is my Nintendo 64 game called Wahoo! Spires 64. It has been in the works for some time.
This project orignally started as a web clone of Yahoo! Towers, a game that was taken offline after nearly 16 years.
Once I realized several others were also making a web game I shifted to release on what I thought was the next
logical choice, the Nintendo 64. -serpentchain
Wahoo! Spires 64 · Nintendo 64 · Retro · Party Game · Yahoo! Towers Clone · Columns Clone ·
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Final Fantasy - GameBoy Edition
15 October 2026
Initially released in December 1987 for the Nintendo Famicom (NES), Final Fantasy has been officially released for many systems but an actual port on the GameBoy never arrived... Until today!
At the time of writing, this port is mostly code complete and is in need of play testing.
The builder utility requires Windows and an active internet connection.
This title is not for sale. It is available for free for those that own Final Fantasy (USA) for the NES. You will need to provide Final Fantasy (USA).NES in the builder utility.
When generating the ROM, a unique ID, your WAN IP, and the current time and date will be permanently stamped into the game (this information is not collected or sent off to a 3rd party.)
You must provide your legitimately sourced copy of Final Fantasy (USA) for the NES -serpentchain
Final Fantasy · GameBoy · Classic Final Fantasy · Port ·
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Wolfenstein 3D MegaDrive/Genesis - Full Version
4 October 2026
Wolfenstein 3D was ported to the Sega megadrive between 2014 and 2018 by GASEGA68k. I could not locate the full version
and it looks like development has stalled. The game used the original map files byte for byte and it looks like it was just
cut short before release. This utility will give you the full 60 episode sega megadrive rom. You must provide the map files from
your registered version of Wolfenstein 3D -serpentchain
Wolfenstein 3D · id software · Sega Genesis · Sega Megadrive ·
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Paganitzu - Commodore 64
1 September 2026
Pagantizu is a tile-based puzzle game by Keith Schuler, published by Apogee Software in 1991. This is my port
of the shareware release for the Commodore 64. It is not quite yet 100% complete but is playable. In order
to create the .crt to play, you will be required to provide the Paganitzu dos shareware files. -serpentchain
Paganitzu · Apogee Software · Commodore 64 · Shareware ·
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Sand Emperor MMC3 Romhack
31 August 2026
Sand Emperor, written by Ti, is a demake of Dune: The Battle for Arrakis (Sega Megadrive/Genesis) for the
NES/Famicom/Dendy. I have created a memory mapper conversion romhack converting version demo5d9 from VRC6 to
MMC3 mapper for a wider variety of flash cart support. I was motivated to do this hack simply by not having anything
VRC6 capable to play on real hardware. VRC6 is an expanded audio mapper and therfore this conversion carries a
sigificant downgrade in sound quality. Most of the effects are still there, but there will be more
updates to follow to bring in better audio.
This patch also delivers a single feature improvement: the units now blink when targetted.
"Ya hya chouhada!"
Dune 2 · Sand Emperor · NES · FAMICOM · ROMHACK
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HumanMaid.Info
6 July 2026
Human Maid is a directory of AI/AGI free stuff like games, entertainment, literature, art and more.
AGI Free · No AI · Product Directory ·
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Gorillas 3D
1 July 2026
It's a 3d QBasic Gorillas clone with some fancy elevator music.
QBasic Gorillas · QBasic · Gorillas 3D · Windows · Godot
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MSXMulti - MSX Emulator for PICO-56 Hardware Stack
19 June 2026
A few years ago I ended up with a handful of PICO-56 DIY boards to solder together to test out my
new raspberry pi pico microcontrollers. I thought it would be convenient to also use the same components and layout
to emulate an MSX that supports NES controllers, PS2 keyboard, VGA, and loading from SD. There are numerous bugs
but it is stable.
MSX · emulator · pico-56
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Retrospecs - A Cross-platform CRT Shader Overlay
18 June 2026
This is a very rough shader app allowing for a window to be rendered on top
of anything on your desktop to provide things like CRT scanlines and curve effects.
There are a few like it, but this one is cross platform and it is mine. I like the way
the shaders work and it runs on all of my office computers running different operating systems :) .
retro · crt shader · scanlines
· monochrome · phosphor shader
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Nightwings - Commodore Amiga Arcade Shooter
17 June 2026 · Pre-release
Pre-release of my very first Amiga game. Nightwings is my attempt at a new original arcade style shooter for the system.
commodore · amiga · motorola 68000 · shmup
· shooter · arcade
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Working Paper · Full Optical Computing Architecture
1 June 2022 · Conceptual draft
Examines the feasibility of an all-photonic computing architecture that performs
hexadecimal logic directly in the optical-wavelength domain, with no intermediary
electronic components and no optical-to-electronic-to-optical conversion.
optical computing · photonic logic · wavelength encoding · all-optical transistor
· phase-change materials · non-von-Neumann dataflow
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